You can record audio from a microphone or any device you can plug into the Line In port of a sound card. Before recording, you may need to adjust the input signal to optimize signal‑to‑noise levels.
- Set audio inputs.
- Do one of the following:
- Create a new file.
- Open an existing file to overwrite or add new audio, and place the current‑time indicator where you want to start recording.
- At the bottom of the Editor panel, click the Record button to start and stop recording.
Record Audio Clips in the Multitrack Editor
In the Multitrack Editor, you can record audio on multiple tracks by overdubbing. When you overdub tracks, you listen to previously recorded tracks and play along with them to create sophisticated, layered compositions. Each recording becomes a new audio clip on a track.
- In the Inputs/Outputs area of the Editor panel, choose a source from a track’s Input menu. Note: To change the available inputs, choose Audio Hardware, and then click Settings.
- Click the Arm For Record button for the track. The track meters display the input, helping you optimize levels. (To disable this default and display levels only while recording, deselect Enable Input Metering When Arming Tracks in the Multitrack preferences.)
- To hear hardware inputs routed through any track effects and sends, click the Monitor Input button .
- To simultaneously record on multiple tracks, repeat steps 1‑3.
- In the Editor panel, position the current‑time indicator at the desired starting point, or select a range for the new clip.
- At the bottom of the panel, click the Record button to start and stop recording.
Note: Routing inputs through effects and sends requires significant processing. To reduce latency that disrupts timing for performers, see Configure audio inputs and outputs.
Punch into a Selected Range in the Multitrack Editor
If you’re dissatisfied with a time range of a recorded clip, you can select that range and punch in a new recording, leaving the original clip intact. Though you can record into a specific range without punching in, punching in lets you hear audio immediately before and after a range; that audio provides vital context that helps you create natural transitions. For particularly important or difficult sections, you can punch in multiple takes, and then select or edit takes to create the best performance.
A take created by punching in
- In the Editor panel, drag the Time Selection tool in the appropriate track to select a time range for the clip.
- Select the correct track input.
- Click the Arm For Record button for the track.
- Position the current‑time indicator a few seconds before the selected range.
- At the bottom of the Editor panel, click the Record button . Audition plays the audio preceding the selection, records for the duration of the selected range, and then resumes playback.